BrianHuang813/clawd-actor

23 stars · Last commit 2026-10-16

Claude Code mod: Clawd acts out what Claude is doing, above the prompt

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# clawd-actor

A Claude Code mod: while Claude works, **Clawd** walks onto a little stage above the prompt and
acts out what is going on — the spinner's `-ing` word (*Sautéing*, *Pondering*, *Herding*…) —
then puts on a show of 32 scenes, a new one every 15 seconds, with little Clawds along for the ride.

![Clawd as a detective in a fedora, magnifying glass in hand, pondering under a thought bubble; calling out 閃身步 and flash-stepping across the stage and back; and as a homemaker in a curly perm and apron, cooking at a pot that stays put](assets/demo.gif)

*Three scenes at the real frame rate, about 16 s in all (a real turn changes scene every 15 s). Every frame is the mod's own output, rendered by `tools/`.*

## What it does

- **Acts out the spinner word.** 32 scenes, matched by word stem, so *Flambéing* cooks and
  *Dilly-dallying* strolls. A word it does not know falls back to what the turn is doing
  (typing for tool use, talking while responding, thinking otherwise).
- **Acts out the running tool** when one is already running as a turn opens; it picks the
  opening scene instead of the word: `Bash` types, `Read`/`Grep`/`Glob` think, `Edit`/`Write` sketch, `Agent` herds sheep,
  `Web*` checks the weather, `TodoWrite`/`Skill` juggles, MCP tools cast spells, anything else is
  hammered at the forge.
- **Changes scene every 15 seconds** on long turns, whatever tools run, in an order shuffled per

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