camilleroux/genart-skill

141 stars · Last commit 2026-09-04

Generative art skill for Claude Code — deterministic, hash-seeded, onchain-ready

README preview

# genart — a generative art skill for Claude Code

[![Plugin version](https://img.shields.io/badge/dynamic/json?url=https%3A%2F%2Fraw.githubusercontent.com%2Fcamilleroux%2Fgenart-skill%2Fmain%2F.claude-plugin%2Fplugin.json&query=%24.version&prefix=v&label=plugin&color=6f4fd8)](CHANGELOG.md)
[![CI](https://github.com/camilleroux/genart-skill/actions/workflows/ci.yml/badge.svg)](https://github.com/camilleroux/genart-skill/actions/workflows/ci.yml)
[![License: MIT](https://img.shields.io/badge/license-MIT-blue.svg)](LICENSE)

**Create long-form generative art with AI assistance** — deterministic,
hash-seeded, ready for onchain platforms like Art Blocks, 256ART, Verse,
Highlight, Plottables and bootloader.art — or for screens, via Artpoint.

This [Claude Code](https://claude.com/claude-code) plugin teaches Claude the
working knowledge of the field: seeding a PRNG from a token hash, rendering the
same composition at any resolution, designing traits and rarity tables,
signalling preview capture, exporting for print and pen plotters, and where the
ethical lines of generative art are. It covers creative coding with Canvas 2D,
p5.js, three.js/WebGL and SVG — and ships runnable tools to verify that a sketch
really is deterministic before you mint it.

Made by a generative artist, for generative artists using AI as a studio
assistant — not as the artist.

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