elithril/blender-kiln

11 stars · Last commit 2026-08-27

Blender skill and plugin for Claude Code — 3D asset pipeline from text brief to production GLB: Blender MCP, Hunyuan3D generation, texturing, rigging, batch mode

README preview

<p align="center">
  <img src="blender-kiln-logo.png" alt="blender-kiln logo" width="200" />
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<h1 align="center">blender-kiln — The 3D Asset Forge</h1>

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  <a href="LICENSE"><img alt="License: MIT" src="https://img.shields.io/badge/license-MIT-blue.svg" /></a>
  <img alt="Claude Code plugin" src="https://img.shields.io/badge/Claude%20Code-plugin-d97757" />
  <img alt="Blender 4.4+, verified on 5.0 and 5.2" src="https://img.shields.io/badge/Blender-4.4%2B%20%C2%B7%20verified%205.0%2F5.2-e87d0d?logo=blender&logoColor=white" />
  <img alt="Blender MCP" src="https://img.shields.io/badge/Blender-MCP-6c5ce7" />
  <a href="https://github.com/elithril/blender-kiln/stargazers"><img alt="Stars" src="https://img.shields.io/github/stars/elithril/blender-kiln?style=flat" /></a>
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A complete 3D asset production pipeline for Claude Code, powered by Blender MCP.

From a text brief to an optimized, export-ready GLB — in one session.

<p align="center">
  <img src="examples/gallery/renders/gallery.webp" alt="Fifteen reference assets across three themes: forge, sci-fi modular and stylised nature" width="100%" />

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