JasonXuDeveloper/JEngine

2,201 stars · Last commit 2026-04-23

The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

README preview

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![JEngine](https://socialify.git.ci/JasonXuDeveloper/JEngine/image?font=JetBrains+Mono&forks=1&issues=1&logo=https%3A%2F%2Fjengine.xgamedev.net%2Flogo.png&name=1&owner=1&pulls=1&stargazers=1&theme=Auto)

**Ship game updates without shipping a build.**

Runtime hot updates for all platforms — push code, assets, and logic without rebuilding.<br>
Powered by HybridCLR with built-in encryption and obfuscation.<br>
1,000+ games shipped · 100+ companies in production · built-in Claude Code AI integration.

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[Documentation](https://jengine.xgamedev.net/) | [中文文档](https://github.com/JasonXuDeveloper/JEngine/blob/master/README_zh_cn.md)

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## Why JEngine

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