laaielichter/Reverseport
18 stars · Last commit 2026-11-08
Reverse engineer anything. Port it anywhere. MCP server, CLI and Claude Code plugin for AI coding agents: read Godot .pck, Unity IL2CPP, .NET and native builds (via your own Ghidra, IDA or Hopper), compare builds, keep proof for every claim, and port games between Godot, Unity, Unreal and three.js with parity checks. Local, MIT.
README preview
<div align="center"> # ReversePort ### Reverse engineer anything. Port it anywhere. **The reverse-engineering and porting toolkit for AI coding agents.**<br> Read Godot packs, Unity IL2CPP, .NET and native binaries, compare builds, keep proof for every claim — and port games between Godot, Unity, Unreal and three.js with parity checks. [](https://www.npmjs.com/package/reverseport) [](https://www.npmjs.com/package/reverseport) [](https://registry.modelcontextprotocol.io/v0/servers?search=io.github.laaielichter/reverseport) [](#claude-code-plugin) [](docs/reference/mcp-contracts.md#generated-catalog) [](docs/getting-started/installation.md) [](LICENSE) ```bash npx reverseport setup